My Maya student license is running out, so it was finally time for me to get used to Blender!
I've had a forest scene like this in mind for a while, so I decided I'd just go in cold and start making some assets to use in Unity. Surprise surprise, everything went quite smoothly! I had to adjust some hotkeys to make my workflow a bit easier, but other than that I'm officially in love with Blender now. So long Maya, until we meet again in a studio that has a license key for me.
The Link model is made by Christoph Schoch (@thestoff), and animated using animations from Mixamo. Everything else is made by your's truly.